Swapping games and keeping your worlds

Swapping games and keeping your worlds

A game server in Cosmic Warp isn't stuck on one game. You can swap it to another game whenever you like, and the world you leave behind is archived, so it comes back when you swap back.

Game swaps and restoring a world come with a paid plan (from $8/mo). On the Free plan you run one server with one game.

Swapping a game

  1. In Warp View, on the server's card, click Swap game and choose the new game.
  2. Check what Warp View says will happen, then confirm.

What happens:

  1. The server stops, and the current world is archived and checked before anything changes.
  2. The new game is installed. If you played it on this server before, that world comes back.
  3. The server starts with the new game.

You can swap back at any time; nothing is deleted. If the archive can't be made or checked, the swap stops and your server is left as it was.

Archives

An archive is a compressed copy of a world: its saves, settings and the list of mods it uses. Archives are made:

  • every time you swap a game,
  • when a cloud server is destroyed (every world on it, first),
  • when a plan change leaves more servers than the new plan allows (the extra servers are archived, then paused).

Open Archives on a server's card to see them, with their date and size. Restore brings a world back onto that server. Before a restore, Warp View shows what will change, including any mods that will be switched to match the world. On Commander and Host, the exact mod versions a world was saved with come back with it (mod pinning).

Where archives are kept

By default, archives go to Cosmic Warp storage: private to your account and encrypted at rest. Every plan includes some:

PlanCosmic Warp storage
Free2 GB
Pilot25 GB
Commander50 GB
Host250 GB

You can see how much you've used under Archive storage in Warp View. If it fills up, delete old archives or, on a paid plan, add more storage where the Plans page offers it.

Advanced: you can connect your own S3-compatible bucket (Cloudflare R2, Backblaze B2, Amazon S3, Wasabi, MinIO and others) and send archives there instead. Archives in your own bucket live in your account, where you control them.

Copies of your own

Archives keep your worlds safe through swaps and plan changes, but no system is perfect. For a world you can't afford to lose, keep a copy of your own as well, for example by downloading the save files from the server now and then.